Event #1:
At the event: "Punk Arcade" |
The first
event that I attended this quarter was a one-night exhibition called “Punk
Arcade” and it was located at the Broad Art Center on UCLA campus. This event
could only be made possible with the work from artists, designers, students,
and filmmakers who came together to construct “do-it-yourself”/handmade video
games. As I approached the building I could hear laughter and the talking
coming from the room and I was excited to see what this whole event was about.
As I walked into the building, I noticed that these video games were very
different in the sense that they weren’t typical mainstream products, they
weren’t put together in a neat manner, and some were very large and uncommon.
At this moment after scanning the
room and the various video games, I started to become more open and
understanding seeing that these video games were not ones that needed to be
approved by any toy or gaming company, but rather they were an expression of
the individuals who constructed them. One of the games that caught my attention for most of the
time that I was there was called, “Distribution of Wealth” created by Michael
Wilde. This game required the player to control the character, in this case the
designer intended for it to be Johnny Rotten (the lead singer of the Sex
Pistols). The player had a command station that is shown in the picture below
and they were able to move around the joystick which enabled “Johnny Rotten” to
move around on the screen.
The Punk Arcade was a very
different event and was one that opened my eyes to see how the public has the
capability of using their artistic abilities to make video games. It amazed me
that these video games were constructed in just 3 days and the designers were
able to bring together both their knowledge with technology/gaming software and
their creativity to create a stable/functional video game.
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